QUIZ GUIDE
FOOL'S PARADISE » Devlog
WARNING: SPOILERS AHEAD
In the Quiz (November 30th), the player can receive approximately 10 outcomes, allowing them to look further into their own character. We promise this will be important for later content!
For now, have fun finding all of the results!
LIGHT ROUTE
To obtain the Light Route, players must select these options during the rapid-fire round:
- Yield
- Engage
- Depart
- Persist
- Detach OR Disregard
- Acknowledge
- Embrace
- Change
LIGHT ROUTE OUTCOMES:
Forgettable Chameleon:
- Grab the next person's order and let the cycle of taking continue.
- Impressed, you move onto your porch and begin weaving your own web, hoping the spider will one day see you as an equal. After all, one can only be truly known through the objects they create.
- You suggest (politely, of course) that the prince hand over all his money and jewels. In exchange, you'll point him in the direction of the nearest road. What does a prince need fancy jewels in the forest for, anyway?
- Embarrassed at not knowing your best friend's favorite color, you hide it in the back of your closet for the rest of your life and try to forget about it.
- On my favorite hill.
- Linger around the crash in the hopes someone will come for me.
- You take the candy, and put it into your own pocket. The man demands it back saying 'this is why no one likes you' and how he 'knew it would be wasted on you.
Resilient Visionary:
- Make eye contact and then smile and wave at the thief. You're just happy to be involved in the Blendy's Burger Boint's food chain.
- Pretending it doesn't exist, you settle into a routine of ducking under the web whenever you come and go from your house. It's just your imagination that the web continues to grow and grow over the door with each passing day. Why should you be the one to decide the spider's fate?
- Curious, you follow him. He leads you to parts of the forest even you are unfamiliar with. Unable to find your way home, you start a new life with him.
- You insist on giving it to your friend. Begrudgingly, they take it, and you find it listed on the local barter page a few days later. You never speak to your friend again.
- Heroically, fending off a robbery or something similar.
- Screw civilization and all it demands, I'm never going back!
- Graciously accept the candy. It tasted delicious! You then spent the next ten hours talking to the person and accidentally joined a pyramid scheme.
Solar Charged:
- Approach the order thief and give them a hug. Let them know you understand why they did what they did, and you don't blame them.
- Capture the spider and rehome it to your neighbor's porch so it becomes someone else's problem.
- You leave the prince to his wandering and continue on your own way. It's unlikely he'll find trouble in the forest, and whatever he's doing sounds important (to him, at least).
- You donate it to the local thrift store and check back week after week to see if anyone ever buys it. No one ever does. It hangs around as a constant reminder of why you should never do anything for anybody ever.
- Obliterated by a crashing meteor.
- I am going to do everything I can to return home.
- Say, 'I'm sorry, I don't eat pocket candy,' and walk away. Everywhere you go after that, people stare at you funny and refuse to say more than a few words to you. You're never quite sure why...
Helpless Peon:
- Return to the order counter and order something so disgusting, no one will want it. Not even you.
- Knock the web down and kill the spider. It doesn't matter how beautiful the web looked; you know true beauty only lies in ephemera and the pain that comes when something you once loved is gone.
- Living in the forest is lonely, so you welcome the prince into your home. He never leaves. For better or worse, what's yours becomes his.
- Retreat to the safety of your home, where you wrap up in the blanket and vegetate on the couch for weeks. When your friend finally checks in on you, they apologize and ask if you could just make them another blanket.
- In my sleep, none the wiser.
- I do not have the survival skills to cope with this. Goodbye, world.
- Out of disgust, slap the candy from their hand. It lands in someone's drink, and out of annoyance, everyone berates you for your asshole behavior until you leave the party embarrassed.
NEUTRAL ROUTE
To obtain the Neutral Route, players must select these options during the rapid-fire round:
- Reconsider
- Accept
- Deviate
- Stay
- Cage
- Redefine
- Consume
- Carry
NEUTRAL ROUTE OUTCOMES:
Ivory Tower Prince(ess):
- You have all citizens of your kingdom learn a special handshake and perform it as often as possible around outsiders so they wonder what they're missing out on. This helps unify the entire kingdom.
- You build your entire identity around this new interest. People quickly become annoyed with you because it's all you talk about.
- When you find yourself really getting into something, it's not long before you start having daydreams about the series. Sometimes you even adopt new mannerisms to fit within the world.
- Grin and bear it. You like being useful, even if it means your hard work is never recognized.
- Marigolds and forget-me-nots, representing the promise of everlasting connections.
- I'm always there for my friends, no matter what!
- You react normally: you whip out your phone to record them and then bash them on all social media.
Blood Bank:
- Taxation machine go brr. You'll need funds to implement all the super awesome changes you're planning, after all.
- You learn the most basic knowledge about this new interest and consider yourself an expert.
- You are a collector, not so much a consumer… Your to-be-read book pile only seems to grow, and grow, and grow because you don't have time to read.
- Pretend you became incredibly ill and wound up in the hospital, forcing others to contribute to the project.
- Wild thistle and dandelions, representing the promise of resiliency.
- I mean, if they at least offer to buy me pizza and beer, I'll help them out and cancel my plans.
- You react normally: you meet them at the next intersection, cut them off, and give them the good ol' double bird.
Forever Alone Loser:
- Eh. Screw being the animal ruler. You give up your crown to retire into the countryside, where you live an okay life.
- Suddenly, you have no other responsibilities. This new interest takes over your entire life. You spend all your time practicing and learning about it...
- You can't remember the last time you got into a series. You feel like everything nowadays is so uninspired and derivative.
- Call everyone lazy, refuse to work with them anymore, and relocate to a completely new state.
- Sunflowers and daisies, representing the promise of new beginnings.
- Eh… I will offer to find a few listings for moving companies, but that's about it. My plans are way more important.
- You react normally: you chase them down and rear-end them.
Helpless Peon:
- You're pretty sure you're not qualified to rule, so you appoint a small council to make all major decisions while you spend all your time enjoying the nearby hot springs.
- Haha, who are you kidding? You have no interests.
- You are an avid consumer and love being caught up on the most popular shows. Once you've finished one piece of media, it's not long before you've moved on to the next.
- Uh, that's strange, because you are the one who never does anything in a group project. It sounds like this project is going to fail, because if you're not working on it, and no one else is working on it, then it's just not going to get done. Oh well.
- Lavender and chamomile, representing the promise of peacefulness.
- I pretend I didn't see the text and cancel my plans so there's no chance they'll accidentally see me out and about and ask me why I never responded.
- You react normally: you park your car in the center of the road and refuse to move until the police arrive.
DARK ROUTE
To obtain the Dark Route, players must select these options during the rapid-fire round:
- Control
- Withdraw
- Linger
- Abandoned
- ANY CHOICE
- Disown
- Fuse
- Confront
DARK ROUTE OUTCOMES:
Fred Rogers Wannabe
- You say nothing. You merely stare at the employees until you make them so uncomfortable, they call an officer to perform a wellness check on you.
- Capture the spider in a jar and place it on a shelf inside where you teach it tricks in exchange for fly carcasses. You two become wholly dependent upon each other and form an unbreakable bond.
- You accept a beautiful signet ring as a bribe from the assassin. When guard's recognize the ring as the prince's, they arrest you for murder.
- Accept it and work it into the quilt as is.
- The guillotine, but only if it's been recently sharpened: timeless, efficient, and has great potential for anticipation while waiting for the blade to drop.
- I start chatting up the super cute scientist that enters the room and agree to give them whatever they need.
- You ask what they recommend. They pull out a hidden trench coat from their trench coat pocket. By donning it, you accidentally join their trench coat cult.
Just a Smoldering Burnout
- You chase the food thief down to their home and force the child to watch as you beat their parent up. Then, you eat your food in front of them. In ten years, the child has grown up and they arrive at your doorstep with a Blendy's Burger Boint bag in hand. They bash you over the face with it, immediately paralyzing you, and then eat their food in front of you.
- Light the web on fire and watch as flames slowly engulf the web. Like so many before it, the spider's unbridled joie de vivre led to its burn out.
- You bandage the prince up and bring him back to your cabin to heal. When he comes to, he threatens to have you arrested for kidnapping. You are forced to keep him locked in your cellar lest you wind up in prison.
- Spend the rest of your life fruitlessly untangling knot after knot.
- Crushed beneath a hydraulic press so I go out the way I lived: always under immense amounts of pressure.
- Siiiigh. I know exactly what they want from me, and I will begrudgingly give it to them.
- Refusing to pick, you enter into a staring contest with the figure. They win. Ashamed by your defeat, you begrudgingly accept a flyer advertising the new laundromat opening up around the corner.
Rotting Chrysalis
- You take all your anger and frustration out on the employees as they remake your order. Once it's ready, you go home, only to realize upon your first bite that the employees poisoned your food.
- You abandon your home and move into a motel. Without doubt, you'll be safe here.
- You run to the castle to find help, but when you return with guards, the entire clearing is cleaned up. The prince is discovered later that evening deceased in his bed, and the guards arrest you as an accomplice to the murder.
- You throw the tangled mess away and head to the store to purchase a replacement.
- Impaled on a fence so my place of death becomes a statement piece in the nearby neighborhood and brings in all the tourists.
- Dude, wtf. I did not ask for this. I struggle against my bonds and fight for my life to escape.
- You ask them politely to move. They oblige.
Helpless Peon:
- You don't have the energy to deal with this situation. You go home with an empty belly and cry until you succumb to starvation.
- Not wanting to deal with it, you lie under the web and wait in hopes a bird or similar insect predator will come and dispose of the spider for you. You wait a very long time until help comes, but at least you weren't inconvenienced.
- You leave the area before you're discovered; you don't want to get involved. However, whoever murdered the prince later murders you to prevent you from reporting any details about the assassination.
- You ignore the problem and decide the quilt is complete as-is.
- Ideally by falling into a meat grinder and being turned into some sausage. At least then someone would get some use out of me.
- Eh. Is what it is, I guess. Not like I had anything better going on in my life.
- Uh… drugs of unknown origin, obviously. Why else would you be in the alley?
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FOOL'S PARADISE
Where the miserable seek mercy.
Status | In development |
Author | DEADline Studios |
Genre | Visual Novel |
Tags | 2D, Dark Humor, First-Person, Horror, LGBT, Romance, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls |
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- ACT 1, PART 1 GUIDEMar 04, 2024
- PATCH NOTES (3/6/2024)Mar 01, 2024
- FOOL'S PARADISE: ACT 1, PART 1 IS NOW OUT!Feb 26, 2024
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